GAME DESIGN · LEVEL DESIGN · ART
Serious about
making play.
I'm Sherina Shi, a game designer and artist at the University of Utah. I explore meaningful choices, expressive worlds, and the details that make a game feel good to play.
Explore my work01 / SELECTED WORK
Choose a world. Explore the work.
Choose a project and explore the artwork.
Switch views to see the story behind each image.
02 / THE PERSON BEHIND THE PLAY
A designer with
an artist’s eye.*
I move between game systems, level design, and visual art. I’m interested in choices that matter to the player—and in making those choices clear through the world and interface.
My background in games and modern dance shapes my interest in movement, timing, and expression. Outside development, you'll often find me in an FPS match or returning to Persona 5 Royal.
University of Utah
Games · MEAE
Chinese · English
Japanese (intermediate)
Unreal Engine · GameMaker
GitHub · Perforce
Maya · Substance Painter
Houdini · Krita · Procreate
03 / ART & MOTION
Art, with a story.
Explore the ideas, craft, and process behind my work.
04 / NEXT CHAPTER