SHERINA SHI / PLAYFOLIOPORTFOLIO / 2026

GAME DESIGN · LEVEL DESIGN · ART

Serious about
making play.

I'm Sherina Shi, a game designer and artist at the University of Utah. I explore meaningful choices, expressive worlds, and the details that make a game feel good to play.

Explore my work
Systems thinker. Visual storyteller. FPS player.SCROLL TO SELECT A PROJECT ↓

01 / SELECTED WORK

Choose a world. Explore the work.

Choose a project and explore the artwork.
Switch views to see the story behind each image.

02 / THE PERSON BEHIND THE PLAY

A designer with
an artist’s eye.*

I move between game systems, level design, and visual art. I’m interested in choices that matter to the player—and in making those choices clear through the world and interface.

My background in games and modern dance shapes my interest in movement, timing, and expression. Outside development, you'll often find me in an FPS match or returning to Persona 5 Royal.

EDUCATION

University of Utah
Games · MEAE

LANGUAGES

Chinese · English
Japanese (intermediate)

DEVELOPMENT

Unreal Engine · GameMaker
GitHub · Perforce

VISUAL TOOLS

Maya · Substance Painter
Houdini · Krita · Procreate

04 / NEXT CHAPTER

Let's make something
worth playing.

PROJECT FILE